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Action! System
News about the Action! System
More Cosmetic Changes
Feb 2nd
It has come to my attention that another role paying game used the term ‘Hesperian’ to refer to a Roman-based society in an alternate future. Although I came up with Hesberian independent of them, the folks at Steve Jackson Games came up with it quite a bit earlier than I did. I do not want to infringe on their trademarks at all. It’s obvious to me that as they have prior art (I know it’s not a copyright thing) I need to change.
So, the Hesberian Empire material I came up with will have its name changed again. I am making certain that there are no duplication of specific people mentioned in other products. Awrelius will have a name change to Cutelium, but others with different names should be okay.
Henceforth, the empire that dominated Dira and influences Lenga is known as the Bedrian Empire.
NKQB
Nabrolus Kenuraque Bedrianus
For the Senate and Ken of Bedriana
Blogged with Flock
Lenga Traits
Nov 17th
I think I need to redo some of the Lenga traits. I originally had the power trait adding to the amount of Mana. That doesn’t work well. Instead, I propose this:
Tahares suffers penalities to TN and increase to mana ceiling. They cannot purchase the trait that provides bonuses to TN.
Paucalus suffers penalities to mana cieling and bonuses to TN. They cannot buy trait that increases mana ceiling.
The power trait will not increase the multiplier to compute mana for a spellcaster.
Blogged with Flock
More on Lenga
Oct 24th
Updates are forthcoming. What has happened up to this point:
- The magic system has been completely worked out.
- The Lenga language has been developed enough to begin giving the proper Lenga names to spells. (Optional in game play)
For those that play the Action! System, being an autulus (spellcaster pronounced aw-TUL-us) cost about 90 skill points for two advantages (choosing type of autulus and one metamagic advantage) and 15 spells with level 5 proficiency in three schools of magic. A character could not be this type of autulus in a Realistic game, but fits in well with a Cinematic or Extreme game.
More later.
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