Electrum Pieces

General heading for all RPGs.

MUSE update

So, I finally got most of MUSE up here, including the start of the Bestiary.

The mechanic has changed to a 1d6-1d6 type and a sixth vessel has been added.

What do you think of the only creature so far?

Off to camping for the weekend!

Updated Bestiary Script

I updated the perl script to have a third option. If you type ‘muse’ as the third option, the stats will print in MUSE format (BODY, MIND, AURA) instead of Mnemosyne format (9 stats). To print Mnemosyne format, do not enter a third option (or you can enter anything else except muse.)

New feature is that instead of Natural or Weapon for attack type, the results will show Bite, Claw, Bludgeoning, or Constriction attack. I plan on adding special attacks, soon.

As always, the code follows:
#!/usr/bin/perl
srand(time ^ $$ ^ unpack "%L*", 'ps axww | gzip');
$usage="usage: $0 number maxsize\n";
$ARGV[0]=~/^(\d+)$/ && ($numb = $1) || die $usage;
$ARGV[1]=~/^(\d+)$/ && ($smass = $1) || die $usage;
$pr = $ARGV[2];
%rule = (
'W','VF YF YF YXF YXF YXYF B',
'B','PB YNF YNXF YNXF YNXYF YXYNF',
'P','a ambi ante circum cis co de dis ob per prae se sine sub',
'Y','Ca Ce Ci Co Cu Cy Da De Di Do Dy',
'X','Ce Ci Co o',
'V','a e i o u',
'F','Ca Ca Ca Cae Cos Com Cus Cus Cus Cus Cus Cium Cium Ces',
'C','b b c c ch ch d d d g g l l m m n n p p ph r r r s s s t t th th v x z Rr sH Ll',
'D','b b c c ch ch d d g g l l m m n n p p ph r r r s s s t t t th th v x z Rr sH Ll h qu gn pt',
'R','b b c c c ch ch g g p p ph t t th th',
'L','c ch p g f',
'H','c ch cl m n p ph pl pr qu t th',
'N','n c l r'
);

for (1..$numb) { print &parse('W'), " : ", &stats, "\n\n"; }

sub parse {
$_=pop(@_);
/[^A-Z]/ && return $_;
@TMP=split(/\s+/, $rule{$_});
$_=splice(@TMP, rand @TMP, 1);
for (split('')) { print &parse($_); }
}

sub stats {
$scl = (rand>0.333? 0: int(rand()*$smass)-2);
# $tst = int(114*(log($scl)));
$tst = int(rand()*8)+1;
$scfl = $scl<0? int(62*(1/(1.5**(abs($scl))))): int(62*(1.5**$scl));
$scfh = $scl<0? int(123*(1/(1.5**(abs($scl))))): int(123*(1.5**$scl));
$scm = (int(rand()*$scfl)+$scfh);
$wgfl = int(41*(exp($scl)));
$wgfh = int(72*(exp($scl)));
$wgh = (int(rand()*$wgfl)+$wgfh);
$str = int(rand()*8)+3 + ($scl*2);
$ref = int(rand()*8)+3;
$hlt = int(rand()*8)+3;
$inq = int(rand()*8)+3;
$wil = int(rand()*8)+3;
$pre = int(rand()*8)+3;
$psi = int(rand()*8)+3;
$def = 10+$ref;
$ini = int(($ref+$inq)/2);
$tgh = int(($str+$wil)/2);
$lif = ($hlt*3)+($wil*2)+($scl*5);
$av = int(rand()*(20-$scl));
$mov = int(($str+$ref+$hlt)/3);
$mind = int(($inq+$wil+$pre)/3);
# $dmg = int(rand()*3)+$str . 'd6';
# $type = (rand>0.6?"By weapon":"Natural");
%weapon = ( '1' => 'Bite',
'2' => 'Claw',
'3' => 'Claw',
'4' => 'Claw',
'5' => 'Claw',
'6' => 'Bludgeon',
'7' => 'Bludgeon',
'8' => 'Constriction');
$type = $weapon{$tst};
$damage{'Bite'} = $str . 'd6';
$scl<3? $damage{'Claw'} = '1d6': $damage{'Claw'} = $str-2 . 'd6';
$damage{'Bludgeon'} = $str+2 . 'd6';
$damage{'Constriction'} = $str+1 . 'd6';

if ($pr eq "muse") {
return "Size $scl\n Height $scm cm\t Weight $wgh kg\n BODY $mov\t MIND $mind\t AURA $psi\n DEF $def\t INI $ini\t TGH $tgh\n LIF $lif\t AV $av\t MOV $mov\n $type attack $damage{$type}"
} else {
return "Size $scl\n Height $scm cm\t Weight $wgh kg\n STR $str\t INT $inq\t AURA $psi\n REF $ref\t WIL $wil\n HLT $hlt\t PRE $pre\n DEF $def\t INI $ini\n TGH $tgh\t LIF $lif\t AV $av\n MOV $mov\n $type attack $damage{$type}";
}
}

Barrok’s Tower

Got an invitation by gmail to visit Barrok’s Tower. I registered and then he was kind enough to visit here.

The least I can do is provide a link (and also appearing in the right column).

Maybe I can do something really quick for the hat contest. All I can think of this morning is a Felt Golem. (I think I need coffee.)