Some time ago, I worked on a mecha game for Swords & Wizardry called Lorica. I avoided talking about heat because that was something that always frustrated me in Battletech.
How do you write about a setting? In this post I talk about the brief overview that allows you to understand a bit about the setting before diving into the details. How to you present a new setting to your players?
Couldn’t get pics, but my son’s Lego creations made me think up three quick monsters while he was working on a science exam.