All Kinds of Fun!
I’m sorry for the recent spam. I got overwhelmed by the spam when I didn’t update my hashcash filter.
I have been working on a few things. I’ll update the current development page soon. Really.
I stopped the football project long enough to actually play Statis-Pro Football again. I have a pretty good team with a few [...]
Turns out that I won’t be making that post after all.
Yannick, the creator of yould liked my process enough to add another option to basic yould command.
To test the quality of any yould engine, type the following:
yould -t foo.yould -q
You will get a percentage of real words generated by the engine listed in the command. [...]
How good are the engines that are created with Yould? Here a good way to find out:
First, create a complete word list used in an engine
yould -t cicero.yould -s > wordlist.txt
Second, generate 100 words with the engine using –real-words flag
yould -t cicero.yould -r -n100 > co100.txt
Third, sort the 100 words in alphabetical order
sort co100.txt > [...]
I like creating new languages, especially to flavor RPGs or a fantasy setting. To that end, I have been creating a relex of Latin as the language of magic. It sounds like Latin without being the Dog Latin used in popular books.
I wrote part of the README for yould’s next release. I’ll be posting some [...]
Sycarion Diversions hopes to be a different type of game company. Our mission isn’t unique, we want people to be entertained by playing games. What’s different is that we aren’t completely about selling games. The rules of all our games are free.
That’s right, the rules are free. In addition to that, any ideas on our blog are available with a few rights reserved. Basically, just say you got it here.
So how do we make money? Since we are in the business of selling entertainment, any money we make comes from providing conveniences to our customers, time with game creators, merchandise, and patronage. Basically, we sell dice, pre-made game boards, pre-printed rules (like a hard-cover edition or paperback), t-shirts, etc.
The rest of the story can be found here.