Focus For NaGa DeMon 2012

After two weeks of thrashing around ideas, a killer birthday party, a bridal shower and four nights of insomnia, I've decided what I will be doing for November.

I'm going to finish a setting and make an add-on for ACKS.

I seriously considered writing a novel or a collection of short stories. A good friend of mine has written a few books and has a great magazine. I would like to be a part of that at some point. However, I couldn't bring myself to attempt a novel with so many game ideas.

A few ideas were not RPG related at all. I want to finish my redesign of Statis-Pro Football. I want to make a couple games for my kids. I had all sorts of ideas for various bits and bobs to be manufactured by the GameCrafter. My lack of funds helped me to put those ideas aside.

I still want to create my own five suited deck of cards. I know that Five Kings already exists, but mine would have Aces, Jokers, Sergant-At-Arms and other extra cards. (You can do a lot more than rummy.) I just don't have the money to pay for art. I don't have the talent to make my own face cards.

In the RPG world there are all kinds of settings I want to finish, especially my space fantasy setting.

In the end, the two projects were chosen because I have a lot of groundwork already in place for these two projects. The ACKS Psionicist, I believe, fits into the spirit of the ACKS rules. Also, the psionicist rules fit very well into one of my favorite settings, Tanah Con-Rahn. This setting is inspired by Southeastern Asian traditions from Cambodia, Thailand and Malaysia, though no real historical accuracy is attempted. In addition to setting rules, the book will include a spell creation system. The goal is for all of this to fit into a 128 page PDF.

The system for this RPG will be largely based on Labyrinth Lord with the Specialist and some other features of Lamentation of the Flame Princess game. LOTFP has an elegant skill system that also handles demi-humans very well. Although written as its own game, Tanah Con-Rahn should be easy to adapt to your system of choice.

The setting itself features an eternal struggle of the Naga against the Garuda as the primary backdrop. Unlike traditional D20-based games, the Naga are the good guys and friends of mankind. The Garuda love nothing but destruction and to inflict suffering on others. Demi-humans, both traditional and diverse sit on both sides of the conflict with mankind squarely in the middle.

Urban adventures, wealthy landowners, tedious bureaucrats  and much more await in the mythical Land of the Naga.

I can't wait to get started.