All Kinds of Fun!
Inspired by Microlite20, I designed MUSE. Unlike Microlite20, MUSE is based on a revision of the old Action! System Rules. This revision is called Mnemosyne.
I have the rules entered, the only thing missing is a bestiary, mainly because the Action! System didn’t have a bestiary of fantastic creatures. For simplicity, I’ll convert the non-Epic monsters from the 3.5SRD for the time being. Some conversion are done, most notably I converted a horse first so that I could build a template for modern devices’ measure of horsepower. It’s simpler than it sounds.
Legacy of Bedriana will be the source book that provides crunchy bits for a campaign setting. The rules speak of elves, dwarves, etc, but LoB will not have traditional genera. Those will be included shortly.
The backend is a wiki because it is easier to convert material I’ve already written. Thanks to PMWiki.
The look and feel is not settled yet. You can email me for the edit password if you like. Let me know what you think.
Sycarion Diversions is a sister site of pinakidion.*. pinakidion.* deals more with religious and writing topics. This site houses information on games. Specifically, this has information on card games, board games, and role-playing games. Card games and board games are a collaborative effort with my friend Jeff. Jeff has created and briefly marketed one board game and has idea for lots of others. Role-Playing Games are my bailiwick. I've been playing since I was 10 starting with the Mentzer Basic D&D box. I stopped playing in college, but recently renewed my love for RPGs. In 2005, I discovered the Action! System from Goldrush Games. Since then, I have also found Microlite20 and OpenD6. It's a good time to game.
For what it is worth, feel free to use anything that you see on the site. It is not copyrighted or even placed under a Creative Commons License. Part of the reason for this is that rules for games cannot really be copyrighted. However, the main reason is that the value of this site is the community I am a part of. Restrictions on ideas and games can delay innovation, even simple restrictions can be an impediment. Sure, I'd like a link and to be given credit, but that's up to the person.
The rest of the story can be found here.