Categories
Commentary and Electrum Pieces

We’re Getting the Band Back Together

I posted my website on my Twitter profile and quite a few folks subscribed to the blog.

As a result, I feel the need reestablish the blog before the summer.

The kids are playing 5e thanks to their uncle. I am working on a campaign called Staff of the eXo for them. It is less stabby by their request and more exploratory. You can read more about it here: https://github.com/sycarion/StaffoftheXO

The post that best describes me is the I Made My Own Edition post. It informs how I approach D&D and lots of other games.

I am also working to expand the 864 System originally created by Dice and Pencils. Kerc has also created 52 Fates, something that is definitely worth your time.

More to come next week.

Thank you for following my website.

Categories
Electrum Pieces and Paper Pills

Update on the April/May Campaign:

Two quick notes on the April/May campaign:

I have a neutral humanoid race that develops crude firearms: a pistol equivalent and a musket equivalent. They are not magical and they are not necessarily high quality, either. Use of them marks a character as Chaotic in alignment.

Making a class for a type of gunslinger (haven't decided if it's NPC only), I looked at the PFSRD for ideas. I like the idea of grit and I can nerf/alter some of the Deeds that spending grit allows.

I decided to try setting up my gunslinger class like the Unearthed Arcana Mystic class. Grit points are used to use a list of Deeds. Spending more grit points on some deeds up the effect.

The other note is that I'm going to provide the option of Usage Dice for arrows, bolts, stones, and all other forms of ammunition. A player can choose one or the other. They can only switch between sessions.

Categories
Electrum Pieces and Paper Pills

Work on Crabaugh Style 5e Monsters

Speaking of spreadsheets, I got a 5e srd monster file in a spreadsheet. I wanted to look at all the special abilities to help me make creatures for the April/May game.

I still have cleanup, but there are about 150ish special abilities, just from srd monsters.

In the end, I hope to have a generator, similar to Crabaugh's, but for 5e.