This one is easy. The one type of die I already own that I dearly love is the humble d12. The one type of die I do not own, but wish I did is the d24.
From an RPG math standpoint, 2d12 rolling against a difficulty score hits that sweet spot for me in having easy to understand difficulty numbers and a bell curve. (Yes, it is a triangle, not a curve.) Something for me is easier to imagine that difficulty moves in 4% increments and that a DC of 25 is technically impossible without some help from a bonus.
From an aesthetic standpoint, I like pentagons. I also like the way it rolls due to its round shape. Holding a handful is almost like holding marbles.
In the same vein, a d24 is like hold a big Cat's Eye marble.
Oh yes, I would buy a pound of d12s if I could afford it. One day, I'll purchase some d24s just because.
Tomorrow, maybe another petty little post. 🙂
I feel like total crap.
I could blame my sleep apnea, but the truth is, someone started talking about odds of rolling dice in a game and I went against my better judgement.
The premise involved permutations and custom dice and I tried to walk away from it...
So now that all of the hubbub is over, I can edit the post that was due earlier today.
Still. D12 dicepools are still enticing...
Thanks to KJDavies for the link in his weekly roundup. Specifically, he linked to my mechanic for using roll under d20 + d10 for a skill check.
Here is a graph for your consideration:
I graphed the three mechanics mentioned in the post. Basically it shows that results above 21 begin to show diminishing returns. In other words, once a character achieves a score of 25, the benefit of pushing on to 30 is not so large an advantage.
One thing I haven't done yet is to look at this mechanic's effect on combat. Maybe it is tradition for me that I don't want to go into that direction. I'd like to say something at the beginning of Andras to the effect of this:
d4, d6, d8 and d10 are used for damage
d12 is used for initiative and surprise
d20 is used for combat
d20+d10 are used for non-weapon proficiency or special abilities. (Use a d30 if you prefer linear probabilities.)
Believe me when I tell you that if I could incorporate a d24, I would. 🙂
Next up, a crystal magic wielding rival for the Fire Primordials on their own plane and a look at the Water Primordials.