Etherflow is a game of space fantasy that features flying ships and flintlock firearms for M20. Outer space is cast as a great ethereal ocean where swashbuckling action and exotic ports call to merchants, pirates and explorers alike. With great opportunities come great dangers such as the Formian feederships, the Alakdan slave traders, and the intricate schemes of the Rakshasa.
Bilyazi average 5 feet tall and typically weigh around 125 pounds. Aside from their striking appearance, Bilyazi are often identified by their vegetarian diet. Bilyazi identify themselves by hair color: silver, golden yellow or deep black. Eye color ranges from amber, violet, or emerald green. They prefer clothing of white, silver, yellow, or gold, with cloaks of deep blue or purple. Bilyazi were the first in space.
Humans are
Shotek are
Umeni stand 3 to 3½ feet tall and weigh 40 to 45 pounds. Their skin color ranges from dark tan to a light brown, their hair is fair and on rare occasion white. Their eyes are varying shades of green. Umeni males prefer short, carefully trimmed beards. Umeni generally wear leather or earth tones, though they decorate their clothes with intricate stitching or fine jewelry. Umeni reach adulthood at about age 30, and they live about 250 years, though some can live almost 300 years.
Umeni are masters at using proto-matter from the Ethereal Plane to power their techno-magic devices. They are also good fabricators of raw materials (except peridot, which cannot be magically created), though most folks do not know that they generate wood from proto-matter instead of cutting down actual trees. Shipbuilders tend to use umeni as suppliers of tools and materials for any project.
Vespertilians are shorter humanoids that average 4ft tall and weigh around 40lbs. Their face has a little bit of a snout ending in a fox-like nose. They have prominent pointed ears and smaller darkened eyes. They have a thick mane of hair that appears in various shades of brown and red. As a whole, Vespers (short form of their name) are noted for its creativity, cunning, and amazing resourcefulness.
A formian colony ravaged their homeworld generating a centuries-long hatred of formians and any other insect-like creature. Vespers ships are the only ones that will actively engage a formain ship in space. They are quite skilled at combat with formians – they are the only known race with the ability to successfully take formians by surprise. As a result, an individual vesper is highly resistant to psionics or carries a device that makes it extremely difficult to read their thoughts.
Many still regret the destruction that ended what they considered a golden age for their kind. Yet, outside of their conflict with the formians, many are quite skilled artisans in a variety of disciplines.
Xill are
It is generally believed that the Bilyazi Elves were the first to travel to the space between planets. They also discovered that the line between what we call reality and the Ethereal Plane is very thin. There were new cultures to explore, but also unimaginable dangers. Since those first trips into the space between, all the known races have found their way to the stars. There are still untold dangers and adventure that await.
The Material Plane is the plane of existence everyone is familiar with. Most folks never encounter other planes of existence within their lifetimes.The Ethereal plane exists parallel to our own plane of existence.
Ships are powered by powerful magical items called Ship's Wheels or helms. They can vary in appearance, but will always appear as a large piece of furniture. Most look like great thrones, but others look like low couches or even beds! Others are built to accommodate more than one person. Different races have been helms to accommodate their physiology as needed. Ships' Wheels allow ships to phase into the ethereal plane, in order to allow movement, but they also handle keeping air fresh and avoiding collisions with other ships. A ship without a helm is adrift in the space between (or the ethereal plane).
A helm allows a ship to travel at two speeds, cruising speed and tactical speed. Crusing speed will allow a ship to travel between planets typically in 1d6 days. While in crusing speed, the ship, it's crew, and cargo have phased into the ethereal plane. Very little on the material plane can harm.
Etherships have special weapons available:
| Type/Name | Crew | Damage | Notes |
|---|---|---|---|
| Light Guns | |||
| Saker (6-pdr) | 2 | 4d6 | |
| Long Nine | 2 | 3d6 | Triple Range, must be mounted on the bow or stern. |