I hit a total stop on the spell building system I was working on. The math did not work at all. I don't mean it was close enough that some handwaving would make it usable, it was just flat broken. I have been attempting revisions over the past couple months, but my core concept is just not going to work.

So, I am going to build off the four by five magic system to re-create the system. Right now, I am up to a six by nine system, but that may change. In short, add the value of the verb and noun to get a base value. Add to the base value to increase the effect, range, or area of effect. The final number will be a Target Number to roll over. Wizards and Clerics add their level as a bonus to success.

For those that use the Emphases System, any related tags will add to the bonus as well.

So, while I am tweaking the new spell building system, I intend to post on my second favorite game at the moment, Dungeon World. I'm in a DW group and I enjoy playing again, instead of running a game. However, I will be running a DW group this fall, so I need to get going on the campaign work now.

I intend to work out the details for a world that is part Qelong, part Nyambe, part Spelljammer, and part Hibernia. I don't own Qelong and I haven't read it, but I mention it because some I have discussed it with feel like it could be in Qelong. I have Nyambe somewhere, but I'll wing it for now. Some of the stuff I've written about previously on this here blog, but with the dynamic of Dungeon World rules, some things will translate differently.

The Spelljammer part provides an Quasi-Imperial British type of feel to the setting. (It may be more Space 1889 than Spelljammer.) Qelong and Nyambe influences the primary culture on a planet that is rich in resources and experiencing a Golden Age. Hibernia, influences part of the cosmology and religion of the world. It sounds like fun in my head, but if it falls flat for the group, well, I may go back to being a player.

Once I get the math worked out, I'll be back on track for the Year of Magic theme for Swords & Wizardry. I just need to keep writing and that is hard after an almost two month long hiatus. Hopefully, I should ping pong back and forth on these two things so that I will keep posting.