Home of the Odd Duk

Author: Bear (Page 191 of 212)

New Links

http://emacswiki.org/alex/RPG

More to come, just needed to write it down.

Microlite20 has a new domain. This is a great project that is an incredible resource for preserving all the old sourcebooks you may have. Microlite20 is the inspiration for MUSE, which I hope to publish in wiki form, soon. Unlike Microlite20, there's a dearth of Action! System information to use, especially a bestiary. I'm working on it, really!

Also taking part of the Odyssey Authors Project. I presented an original idea and two story threads from my old prairiecomber site.

My friend SpiritualTramp is big into podcasting. He has five episodes of his series Archangel written so far.
1 2 3 4 5

I would like to do it, but we'll see. For now, it is easier to write instead of speak.

Update to Base14

Actually, I found that the system works better if you use 3d12 and a base of 20.

I know, I know, 19 and 20 are just as likely. Why 20? Why not? the effects are the same mathematically regardless of which one I choose.

So far, it looks like given a resolution mechanic of Attribute Score + Skill give you the plus/minus to apply to 20 and assuming a nomral attribute of 3 and a normal skill leve of 2:

A Range of 15 through 25 would denote a success. The chances of acheiving success are a shade over 70%. The built in system of diminishing returns means that a person with a score of 6 and a skill of 6 has only a 90.5% chance of success.

Not bad. Still more to look into

Dice Mechanic to Explore

It centers around 4d6. I call it Base14.

Basically, your chance of success is a roll of 14 on 4d6. It is the most common roll, but still something like 11% chance. Your skill bonus gives you lower and higher numbers on either side of 14. For example, if your skill bonus is +5, your range of success is 9 - 19.

I have to double check the percentages to see if this is viable.

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