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Tag: ogl (Page 1 of 3)

The Way Ahead in 2023

I had planned to write 1200 words a day, every day, for 2023. About half of that is intended to be outside of gaming. That said, with the possible changes to the OGL, the nature of those words will need to change.

OMG Not Another OGL Post

Not really, just saying that the system(s) behind my content will likely change. I had intended to reimagine the fundamental lore of 5e this year and release it for free under the OGL. Since that may not exist and OGL 1.1 may not allow for some of the things I had in mind, that goes out the window. We'll see, it's not like I will stop playing 5e, but I don't plan to buy anything else for it or buy anything for OneDnD. I have all this lore content that I want to put into something I can share and I see three possible options.

Basic Fantasy

The community is the very essence of what "Linux for RPGs" is like. Chris says that he is working on removing any SRD content from the core rulebook. He is working with an IP lawyer to ensure compliance. I find it ironic that this will create the 4th edition of Basic Fantasy because the last time WOTC did something like this was the 4th Edition of D&D.

The Cypher System

Monte Cook has said that the Cypher System Open License was modeled after the OGL as he was there when the OGL was created. Mechanically, the system is straightforward and all the rolls are player facing. It feels like Dungeon World in a way and it encourages the weird.

Stars Without Number

Kevin Crawford has created two great systems and provided so many free resources for creators. He has also famously never used the OGL, opting instead to rely on copyright law as written. When someone on reddit posted that OGL 1.1 is an opportunity for SWN, Kevin reiterated this stance. He even went on to explain things that folks can do without infringing copyright. It's not the same kind of system to release new subclasses, feats, etc. as 5e is, but I believe it would be fun to create material for.

Open D6 Anyone?

I would love to get Open D6 updated and have SRD content removed. Honestly, I don't think it has any SRD content at all. The issue with that is Nocturnal Media, the current owner of West End Games Open D6, only exists on DriveThruRPG after the owner passed away in 2017. The website went offline and their last product shipped just after his passing. Open D6 products are still for sale, but who knows for how long.

I couldn't offer any money for it, so I haven't entertained trying to contact anyone at Nocturnal. Gallant Knight was going to make a second edition of D6, but that project seems to be in hiatus. I use the magic system all the time, but I wish there was a way to do something like Basic Fantasy with it.

I mean, game mechanics can't be copyrighted, so I could write something based on it, but I'm not sure I'm up for it.

Now What?

Honestly, I don't know. I have to change a lot here because I rely on the OGL. Then again, I don't I am going to be sued, though I am still going to make the effort. If I made my own system (unlikely) it would be CC 4.0 BY.

I plan to write about the various characters in the Sycarion Continuum, especially football and travels in the Self-Organizing Aither. Work on the lore will continue while I search for a game.

Mind Flayer Alternative

If you need Mind Flayers with an extra dose of creepiness, use the Phrenic Scourge. I run Spelljammer with these substituted for Mind Flayers and it makes a big difference.

For one, you cannot read their mind because it's not one mind but many. You aren't going to win a psionic battle with these space slugs because you are vastly outnumbered already.

They are straight-up alien. No two will be exactly alike. They leave madness in their wake.

As a GM, I feel the inner Bwa Ha Ha every time I include one of these. Go and do likewise. 🙂


Open Game License v 1.0, Copyright 2000, Wizards of the Coast, Inc.
System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.

Unearthed Arcana Copyright 2004, Wizards of the Coast, Inc.; Authors Andy Collins, Jesse Decker, David Noonan, Rich Redman
The Iconic Bestiary: Classics of Fantasy Copyright 2005, Lions Den Press; Author Ari Marmell

The Grand OGL Wiki, http://grandwiki.wikidot.com Copyright 2008-2011 Purple Duck Games; Authors: Mark Gedak, Alex Schroeder, Joel Arellano, George Fields, Yair Rezek, Mike Whalen, Shane O'Connor, Mike Rickard, John Whamond, Bill Browne, Eric Williamson, Slatz Grubnik, Charles R. Wenzler Jr, John Fraser, Jonathon Thompson, Thomas Boxall.

These guys make a perfect foil to Mind Flayers. Best of all, they are OGL!

On the Open Gaming License

There has been a surprise development today. It appears that the 5e SRD has finally been published! The full link is below:


I am going to be reading this 398 page behemoth at lunch. At first blush, it appears that the Product Identity is the same. Lots of class and race options as well as the standard array of creatures from earlier SRDs.

I have seen comments scattered around saying that certain options are not available. Since I am ignorant of 5e, I really wouldn't know. I hope to have something more intelligent to add.

Not that it was entirely necessary, but you can now use the word advantage to apply to the advantage/disadvantage mechanic. Mechanics themselves cannot be copyrighted, but saying that a character has advantage on a specific roll was not technically OGL until now. Again, that is probably not a big deal to anyone.

One thing of note is that Wizards has provided an option to add to the Forgotten Realms through the DM Guild. My personal preference is to avoid that, but the DM Guild information is something I will want to read. I'm sure there will be plenty of others excited about that.

It almost goes without saying that I feel like making O5R games in the spirit of all the S&W Whitebox games coming out recently. My Thursday night group would likely enjoy White Star translated to 5e. We shall see.

Bwa ha ha ha.

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