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Covers that Capture the Spirit of the Game

These are in no particular order. The spirit of the game to me is wonder, silliness, getting out of tough scrapes, and having a story to tell that makes others wish that they were there.

Dungeonslayers can be downloaded here.

The Expert Rules can be purchased here.

Dungeon World can be purchased here

Slumbering Ursine Dunes can be purchased here

The Lost Caverns of Tsojcanth can be purchased here

Risus can be downloaded in multiple formats here

There are so many more things I could post like the cover of the 1st Edition Manual of the Planes, the cover of any Tekumel game,the cover of Warrior, Rogue, & Mage, Hackmaster, Renegade Legion, TSR’s Marvel Super Heroes, Champions, Shadowrun (recent edition), Usagi Yojimbo, covers of all the Sine Nomine games, and Bushido.

Last and not least, the real spirit of the game is conveyed by ‘zine covers are all kinds. I mean Crawl, Gongfarmer’s Almanac, Hack, Crawling Under a Broken Moon, Wizards Mutants Laser Pistols, and Black Pudding.

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p align="left">I should create an album with all the covers that put me in the spirit of the game. I ran out of space here and I stretched the definition of cover a bit. Next time, I’ll be sure to do that.

What I’ve Played the Most Recently

   

The Black Hack and White Star. Hands down. What’s funny is that I started with White Star and my house rules turned into something like The Black Hack before I knew TBH existed.

If you’d have asked me last year, the answer would’ve been Dungeon World.

I hope to play more 5e this year as well as run a game of The Red Concordant, my own game.

This post was short, but I am determined to write everyday to get into the habit.

How I Discover New Games

Credit for the picture: billiambabble on deviantart. This is his Fate Dice printable pdf. He is one of the great people you’ll hear about later.

The short answer is that I search the internet and follow great people.

Behold, the Great People

Sophia Brandt

Keith Davies

Chris Stieha

Kyrinn Eis

S. John Ross

Alex Schroeder

Audrey Winter

Jacob Wood

John Stater

R. Scott Kennan

Michael Wolf

Paolo Greco

Rob Lang (and his Twitter feed)

And many others that I have accidently left out. So sorry! It’s well past bedtime and I am still typing.

I Search the Internet

I search for free stuff on DriveThruRPG because there is someone, like me, always coming up with something. I poke around indie rpg sites. I google search the phrase “New Pen and Paper RPG”. I also search for “New Roll20 module” to see if someone has ported a game I haven’t heard of into Roll20.

You Post a Lot of Links

Yes, but I also heavily invest in following people on Google+. G+ has its issues, but it is not so overwhelmingly huge like faceyspaces. I follow folks that love Board Games and RPGs and Wil Wheaton. (Wil Wheaton deserves his own category because he falls into categories one, two, and a couple others not listed.)

I post about my random ideas and meet new people that create all kinds of wonderful things. It’s true that I prefer older games, but I am amazed at what people come up with. Kevin Crawford can make any game with old school rules. The Hydra Collective invents all kinds of awesome stuff. John Stater, James Spahn, and others push the envelope on what’s possible.

Did you know that John Stater made a football rpg? I love it love it love it. Go buy it. Go buy it now. (Yes, I have already added a house rule about Tight Ends. Don’t look at me like that.)

I also talk to folks outside of the old school set. I joined a Dungeon World group and it shapes how I run games. I read the writings of Kyrinn Eis, Michael Wolf, and Ryan Macklin. I read about anything from Evil Hat Games.

I read the great archivists of the OSR. I read the Blue Room archives of Tekumel. I read about Fate games and various settings.

You get the idea. I read a lot, talk to great people, and share. Do that, and you find out about new rpgs.

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