All Kinds of Fun!
When Gold Rush Games lost their web host unexpectedly, the website went down as did the ability to access the rules for the Action! System. Although the site is back up now, there is no way to download the Action! System rules.
So we decided to host them until Gold Rush Games returns. Normally, we only [...]
Let’s say you have a magic system similar to Lenga in your Action! System game. Three new attributes, spells are skill rolls based on one of the three attributes.
Roll nine dice and arrange them in a 3 X 3 square. You have eight chances to roll a syccess, how you determine those changes depends on [...]
In Lenga, there are no real ‘undead’ so to speak. A thing is alive or it is not. The definition of alive is a union of body and soul. Once the soul has separated from the body, it travels to the afterworld, or it remains in the world of the living as an incorporeal being. [...]
It has come to my attention that another role paying game used the term ‘Hesperian’ to refer to a Roman-based society in an alternate future. Although I came up with Hesberian independent of them, the folks at Steve Jackson Games came up with it quite a bit earlier than I did. I do not want [...]
I think I need to redo some of the Lenga traits. I originally had the power trait adding to the amount of Mana. That doesn’t work well. Instead, I propose this:
Tahares suffers penalities to TN and increase to mana ceiling. They cannot purchase the trait that provides bonuses to TN.
Paucalus suffers penalities to mana cieling [...]
Updates are forthcoming. What has happened up to this point:
The magic system has been completely worked out.
The Lenga language has been developed enough to begin giving the proper Lenga names to spells. (Optional in game play)
For those that play the Action! System, being an autulus (spellcaster pronounced aw-TUL-us) cost about 90 skill points for two [...]
It turns out that an African Adventures module for the D20 system uses mchwai, the Kiswahili word for magician, in a similar fashion as I do in Lenga. For this and other similarities, I’ve had to change what the spellcasters are called. I have never read, played, or in any way used material from the [...]
There are seven large population areas of Lenga. The name of each is usually the human name for each area. Each area is not necessarily its own continent, but they are distant enough from each other to be culturaly distinct.
Dacia: Where most characters are from.
Serhanakintra : Land of the Sun and Moon. Trade is important [...]
In Lenga, work has begun on the book of spells for use by spellcasters. As mentioned previously, the difference between a spellcaster and someone that knows how to speak Lenga is the Kela. A spellcaster invokes La Kela Lenga, a mental ability, to connect the energy for the spell with the power of thew words [...]
In Lenga, the same species is known as Keyalinbele. Unless noted, they are the same in both worlds. For simplicity, they will be described by their Dira name - Kirnemian or Kir for short.
Kirnemians are more commonly known as the the Kir, a species of ken living beyond the borders of the old Hesberian Empire. [...]
Sycarion Diversions hopes to be a different type of game company. Our mission isn’t unique, we want people to be entertained by playing games. What’s different is that we aren’t completely about selling games. The rules of all our games are free.
That’s right, the rules are free. In addition to that, any ideas on our blog are available with a few rights reserved. Basically, just say you got it here.
So how do we make money? Since we are in the business of selling entertainment, any money we make comes from providing conveniences to our customers, time with game creators, merchandise, and patronage. Basically, we sell dice, pre-made game boards, pre-printed rules (like a hard-cover edition or paperback), t-shirts, etc.
The rest of the story can be found here.