All Kinds of Fun!
It all starts at the wiki.
I wrote about the upcoming game a bit ago. Now, we are in full swing. Since the players are located all over the country, we are using a forum+wiki to track everything. My character is Henry Carter. He is tracked in chapter one with the heading “Daisy Bell”.
I haven’t played a serious game in a long time and I am enjoying this one.
I’ve also learned that much of the rules-medium (d20) or rules-heavy (GURPS) systems can hinder a good story-based game if a GM is not careful. Scott, is a good GM. I know this from playing D&D with him eons ago. His style is a good story building style, as opposed to my style which is more world-building. Whereas I may start to get bogged down in the precise definition of Line-of-Sight, or want to map out exactly how fast Henry’s bike can travel, or work out the exact geography of the UFO I saw land, Scott moves things along, weaving all the characters together.
Check out the game, it should be a fun read. Also, keep an eye on Scott – he may write books about this setting. If he does, I’ll create game aids for them for Action!
Sycarion Diversions is a sister site of pinakidion.*. pinakidion.* deals more with religious and writing topics. This site houses information on games. Specifically, this has information on card games, board games, and role-playing games. Card games and board games are a collaborative effort with my friend Jeff. Jeff has created and briefly marketed one board game and has idea for lots of others. Role-Playing Games are my bailiwick. I've been playing since I was 10 starting with the Mentzer Basic D&D box. I stopped playing in college, but recently renewed my love for RPGs. In 2005, I discovered the Action! System from Goldrush Games. Since then, I have also found Microlite20 and OpenD6. It's a good time to game.
For what it is worth, feel free to use anything that you see on the site. It is not copyrighted or even placed under a Creative Commons License. Part of the reason for this is that rules for games cannot really be copyrighted. However, the main reason is that the value of this site is the community I am a part of. Restrictions on ideas and games can delay innovation, even simple restrictions can be an impediment. Sure, I'd like a link and to be given credit, but that's up to the person.
The rest of the story can be found here.