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Category: RPG Ideas and Projects (Page 21 of 42)

vsM Superhero thoughts

    <img class="alignnone" src="https://www.sycarion.com/wp-content/uploads/2017/08/MSHRanks.png" alt="" />

vsM Superhero thoughts

If you eliminate Shift 0, there are 13 ranks from Feeble to Shift Z in the original MSH game. I thought of matching challenges with ranks for playing cards.

Feeble is 2, Poor is 3, up to Shift Z is Ace. If you really wanted to be advanced, Shift 1000 is Black Aces, and Shift 3000 is the Ace of Spades. If you really want Shift 5000, add a joker to the deck. It changes the probabilities slightly, but not enough to redo all the calculations.

Cosmic level was fun for me, but I'd probably stick to just 2 through Ace.

Still, anything below 6 is pretty much automatic for the rules as written. So, maybe we look at changing the stats to range from 1 to 4 instead of 2 to 6. This makes checks for anything 4 and above worthwhile.

So with these two changes, could I make a vsSupervillians?

Part 4: vsM Study

    <img class="alignnone" src="https://www.sycarion.com/wp-content/uploads/2017/08/vsMProbs.png" alt="" />

Part 4: vsM Study

Here is a graphic of the probabilities I've calculated so far.

To help read this table, let's say that I want to find out the probability of success for my character to kick down a door. The GM rules that I use my Offense attribute. My character sheet says I have an Offense of 3.

The GM also rules that his is a Hard challenge, so I need to match or beat 10.

I draw 3 cards and take the highest valued card. If that card is a 10 or better, I have success.

The probability of my success is 77.5566%

I have added values that don't appear in the SRD. Those values do not yet have a descriptor like Easy or Very Hard. So in a by-the-book game of vsM, you would never be asked to match a Queen or better. The GM would only have you match or beat 4,6,10,King,or Ace.

I am exploring other values within a standard deck of cards. Later, I'll explore values in my Five Suited deck of cards.

Part 3, other vsM SRD ideas

    Part 3, other vsM SRD ideas

I would add two more targets above Impossible for supers types of games:

Inhuman (drawing a black ace will count as a success)
Divine (drawing the Ace of Spades will count as a success)

The odds are steep, even for someone with a 6 attribute, but not crazy. There is a 22% chance of an Inhuman success and a 12% chance for a Divine success.

Then again, this would give room for attributes up to 8 for the Cosmic powered characters.

Interesting...

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