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Category: RPG Ideas and Projects (Page 42 of 42)

No periscope today, which was disappointing. Will try again tomorrow.

    No periscope today, which was disappointing. Will try again tomorrow.

Although word count I'd not so important with a game, I am happy to get 500 word today.

Basic character creation written today:

If you are a mage character, set the magic attribute at 1 and distribute eleven points amongst the remaining four attributes.

If you are not a mage character, set the magic attribute at 0 and distribute twelve points amongst the remaining four attributes.

No attribute can be zero except the magic attribute. Having zero for the magic attribute did not prevent a character from carrying spells.

Game mechanics:

For all things mundane (non-magic) Roll 3d6 plus relevant attribute plus any specializations greater than or equal to 15.

For all things magic, the mechanic Will be a separate post.

Under each attribute is a space to mark experience for that attribute. When a roll fails, add a tally mark under the relevant attribute. When the tally marks are four greater than the attribute, the character either increases the attribute by one or adds a specialization four that attribute. Specializations add three to a roll where that specialization Is used.

Magic attribute changes in the next post.

I found a notebook that I thought I had lost forever. In it are over 350 pages of scribblings. This year’s project starts here.

    <img class="alignnone" src="https://www.sycarion.com/wp-content/uploads/2015/11/20151101_204855.jpg" alt="" />

I found a notebook that I thought I had lost forever. In it are over 350 pages of scribblings. This year's project starts here.

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