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Wednesday Fast Approaches

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In case you have not already heard, April 17th is Swords & Wizardry Appreciation Day.

The good news is that I have a bunch of half to mostly finished ideas to draw from. The bad news is that my life and brain seem determined to keep me from finishing just one idea. Gamer ADD can be the opposite of fun sometimes. 🙂

I posted this list on G+ in the S&W Community, but I'll post it again here. What would you like to see?

  • More uses of the Turn Undead mechanic.
  • Psionics for S&W that defines the psionic character class by what he or she fights (incorporeal creatures including ghosts and shadows).
  • Mechs/hovertanks for S&W.
  • Re-imagined (not just serial numbers filed off) spelljammer like setting.
  • Hewcasting - a form of magic that temporarily strips the target of its essence. That essence is then used to cast spells, research magic or create magic items.
  • Ghost generator (with the assumption that ghosts are not undead.)
  • SE Asian inspired classes/magic/items etc.
  • My house rules in multiple electronic formats (including .chm).
  • Anything Almuric
  • Dragon Magic (they have a built-in awesome delivery mechanism)
  • Priests of Different Mythoi
  • A petty god of the Reincarnated, the Wrongly Re-formed and the Poorly Polymorphed
  • Sideways Time Travel

I'm not saying that I make the greatest gaming stuff ever or anything like that. But it would help me focus to know if there is interest in any of the ideas. I'm not objective, I tend to see the "big flaw" in some of these things and decide that publishing them isn't worth it.

Feel free to comment here on on the G+ Post.

Swords and Wizardry SRD

d20swrd

I've added a link to the Swords & Wizardry SRD. Thanks to John Reyst and others that have made the site a very useful resource.

Unlike a lot of others, I'm not eligible for the gift card because I'm an editor on the site. That said, you should still visit the SRD for lots of S&W goodness.

Now to get ready for April 17th! (Bwa ha ha ha)

One for the Kids

Over at the Hill Cantons, there's a post about an OD&D hack that works well for students in his creative writing class. You can find the rules here.

I want to try these with my son - I think he will be able to grasp these, especially the fighter types.

Being so small, of course, I have this temptation to add a Thief Class. You have a fighter class, you have a spell slinging class, now, a class for the rest of us that get by with certain survival skills.

Thieves

Cutpurse: 1d6 hit points, search for hidden items, secret doors or traps by rolling a 2 or less on a d6, hits as 4th level OD&D MU
Rogue: 2d6 hit points, search for hidden items, secret doors or traps by rolling a 3 or less on a d6, hits as 8th level MU
Guildmaster: 3d6 hit points, search for hidden items, secret doors or traps by rolling a 4 or less on a d6, read scroll by rolling 2 or less on a d6 hits as 12th level MU
Thief (pick one)
A. Leather Armor, Sword
B. Leather Armor, Dagger, Bag of Holding
This is just off the top of my head and may ruin this elegant system. Just had to throw it out there.
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