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Templates for Spatial Descriptions


A topic started by Daniel Dean has prompted me to write up something I've been thinking for a while, the idea of using templates/coordinates as a way of helping verbally talk through complex spaces (e.g. on an audio-only game with no VTT, or describing something to 8 players while you sit behind a GM's screen).

Imagine this picture is one of two or three similar templates printed on the back of the GM's screen. The GM says this:

"The corridor runs for 40' until it opens out into a room. We'll use Arrangement 2 to describe it. You come out in the south wall, at H. Areas ABC are raised, like a stage; there's a curtain along the north wall at the back of it. Creepy, rotating floor lamps are at A and C. There's also a catwalk suspended, diagonally across the room, way above your heads; it runs G to C."

I read about these pelican spiders that only eat other spiders.

Maybe they could be good spider creatures in a campaign?
Strange aberration made by a novice wizard?
Cousin of the stork spiders that bring baby spider creatures to the Underdark?

More Runes

Working on the next set of runes: Magic, Storm, and Word. These three belong to the Axis clan.

So far, the spells in each rune are straight from The Black Hack or Pathfinder Core with the description modified to fit TBH. After they are all done, this will be a generic OSR add-on for anyone that wants to use it.

Then I'll go back and start making spells for each Rune and Clan that fit into my campaign world. Normally, I enjoy making the spells first, but I was afraid that I would get bogged down and never finish the thing.

So back I go to finish the thing. (tonight)

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