Yellow and brown butterlfy on grass

Third of Wri

Today begins my thirty days of writing project. I keep writing game notes and vignettes, so I decided to polish them a bit and share. I am sure that the end result is still 5e because of its roots, but there are a number of rules changes big enough that it feels different to me. My kids don't know that much different. My brother-in-law runs a game that is more like Dungeon World. (That's a compliment.)

Moreover, Thanksgiving this year will be at home and on Zoom, so I have time to run the family campaign. To prepare for it, though, I need to collect the information into a different format than the Joplin notebooks I have. So may I present the list in progress. (I will update this post with links as the posts are written.)

The Topics Thus Far

The topics are: (in no particular order)

  • Naming things
  • Ancestries and Cultures
  • The Woodsmith
  • Bahidi (ancestry)
  • Canavarii (Paladins)
  • Emissaries (ancestry)
  • Stone of the Giants (artifact)
  • Sword of the Titans (artifact)
  • Staff of the eXo (artifiact)
  • Rogues are Different
  • The Eleven and One (Oxl, Benoxaheen, Axoheem, & Exoheen)
  • Worship of the Saints
  • Usage dice
  • Salt Magic (Wizard Tradition)
  • Gematria (Wizard Tradition)
  • Dragon Magic (Wizard Tradition)
  • Pella's Column Cultures (Old Ways & Assimilated)
  • Porta Nile
  • Portan orthography and script
  • Rune Magic (Sorcerer)
  • Portan Cultures (Hlong Khagee & Portan in a Suit)
  • Trading Companies
  • Firearms
  • Sidekicks
  • Ars Magica Style adventuring
  • Positive Conditions
  • Vampires (Titans)
  • Emouwon (ancestry)
  • Nations in the region

This will likely have a couple of clarifications and additions, but I am going to fight hard to prevent deletions. All of this things (and more) are a part of the campaign notebook for my kids' games, so I need to get them more finished than they are now.

Time for a Change

After working so many exhausting hours and looking forward to a few more weeks of it, I have decided that I need a change.

I am good at what I do, but it is only fun to me when others say Wow, I could never do that. Unfortunately, I try doing things that I am not good at. There is no voice in the back of my head that says beforehand NEW IS GREAT, BUT YOU SHOULD ASK SOMEONE FOR HELP BEFORE IT ALL GOES SOUTH

I regret my epic failures for how it affects others.

So here is what I am going to do:

  • I am going to do fun things with board games and RPGs.
  • I'm going to do an anchor podcast about Old Games in New Frames. (Not just making everything into a Black Hack game, but making Swords & Wizardry stuff and 5e material.)
  • I'm going to finish the project my son and I started in making his boardgame.

Sure, I'm scared as all get out that this will be yet another grand start that will end in failure and unfinished projects. But I have to do something. The current state of things is way too frustrating.