Working on the Red spells for my Red Concordant project. The magic section is taking me a very long time, mostly because of spell selection.

In the end, I think it will be worth it because of the ability to mix and match categories of spells to make interesting NPCs.

When I get finished, I will whittle down the different types of magic wielding classes to three or four and publish the rest as add-ons. Right now, I have a Wizard (the Conjurer from the standard rules), Summoner, Runecaster, the Elementalist (this is the one that uses all the different colors of spells), the Specialist (primarily uses one color with bonuses), and the Mage (all spells are 1st level, but successful INT test produces greater results.)

This doesn't include the gematria stuff, though I did get that system to work. (We'll see how it tests.) I also have a Psion, but I can't decide on spell points or just a different spell list.