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Drakkangrall Notes

Part of this came from a desire to see all of a dragon's stats. Limiting a red dragon to bite or breath seemed very limiting. Dragons are much more than that, they are a force to be reckoned with.

Another part comes from a desire to give back to a game system I love.

While I have a few minutes, wanted to jot down some ideas:

Nyoka - Supreme deity of dragons. Often referred to as Nyokala Dithi, the Story Dragon. Has three children known by various names:

Veles (the Shepherd) - God of the metallic dragons. Also known by other names.

Ket - Serpentine God of the Chromatic Dragons. Also known as Tiamat.

Isuan (the controller) - Aloof god of the gem dragons.

Sang is Nyoka's avatar. He hold court over the Lung Dragons of the East.

Outside of Nyoka's influence are the three Pearl Dragons. Their origins are a mystery.

They can take the form of a humanoid or a dolphin. Their scales are smooth and take the appearance of dolphin skin at all stages of their lives.

White Pearl - usually evil. Hates humanoids.
Black Pearl - usually good. Loves humanoids, especially elves.
Dark Pearl - usually neutral. Tends to be the studious one - more spells or psionic ability.

System Changes Coming

In the spirit of the new year and Yet Another ReOrg, all the sites hosted by me are being revamped. I plan on downloading the whole she-bang for a backup copy and moving stuff around. When it is done, this site will look the same.

Other changes for this site include a more narrow focus:

Main Focus for RPG games will be a focus on Microlite20 and Action! System only.
Bullet points

  • Mnemosyne and MUSE will continue to have a wiki, but will share space with a hypertext M20.
  • Will concentrate on creating add-ons in PocketMod, ODF, and PDF formats.
  • Hope to create a 'just right' sized carrying case for a PocketMod.
  • Pre-made PocketMods for sale at DriveThru RPG

For other games, I hope to collorate with a friend of mine on his projects as well as a few of my own. My friend, Jeff, has created a board game of his own and has ideas for several CCG type card games. In addition to my own ideas, we hope that this collaboration will lead to better implementation of our ideas. (As a side note, ideas are a dime a dozen. What is important is implementation.

For the blog, I hope to post once or twice a week. Posts will vary to things like variant rules to existing games or combining games you may already own. Of course, I love card games, so be prepared for various Rook(TM), UNO(TM), or playing card variants.

Happy 2009 everyone. I hope to do more to serve the gaming community and, of course, build readership in the new year.

Rook(TM) and UNO(TM) are registered trademarks of Hasbro, Inc.

Psionic Musical Instrument

The device is a series of concentric half-circle attached to a central post. As it is played, an individual half-circle will rotate. Most of made of silver. (Gold ones can stand the wear and tear. Steel ones don't have the perfect tamber.)

There are two versions. In version one, each circle represent one tone of one instrument. It doesn't have to be the same tone every time. It doesn't even have to be the same one within a given performance. Some purists prefer this form as they believe the sound of the instrument is 'pure'. The second version of the instrument has one normal musical instrument per circle. For example, the first three circles would be violins, another two could be violas, one a double bass, etc. This version is more popular.

Based on INT score, a psionic player can manipulate one circle at a time. (Someone with score of 18 INT could play 18 circles simultaneously.

Talented musicians can even use it as a weapon.

In M20 terms, one hour of playing the instrument takes 1d6 hit points.

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