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No periscope today, which was disappointing. Will try again tomorrow.

    No periscope today, which was disappointing. Will try again tomorrow.

Although word count I'd not so important with a game, I am happy to get 500 word today.

Basic character creation written today:

If you are a mage character, set the magic attribute at 1 and distribute eleven points amongst the remaining four attributes.

If you are not a mage character, set the magic attribute at 0 and distribute twelve points amongst the remaining four attributes.

No attribute can be zero except the magic attribute. Having zero for the magic attribute did not prevent a character from carrying spells.

Game mechanics:

For all things mundane (non-magic) Roll 3d6 plus relevant attribute plus any specializations greater than or equal to 15.

For all things magic, the mechanic Will be a separate post.

Under each attribute is a space to mark experience for that attribute. When a roll fails, add a tally mark under the relevant attribute. When the tally marks are four greater than the attribute, the character either increases the attribute by one or adds a specialization four that attribute. Specializations add three to a roll where that specialization Is used.

Magic attribute changes in the next post.

I found a notebook that I thought I had lost forever. In it are over 350 pages of scribblings. This year’s project starts here.

    <img class="alignnone" src="https://www.sycarion.com/wp-content/uploads/2015/11/20151101_204855.jpg" alt="" />

I found a notebook that I thought I had lost forever. In it are over 350 pages of scribblings. This year's project starts here.

Reading Material Week of October 17th

I read a lot of random things to help generate ideas. Here are the things I have been reading in the past week:

[contentcards url="http://monstersandmanuals.blogspot.com/2015/08/instantiations-from-other-worlds.html" target="_blank"]

You need something from other worlds that is different from typical D&D Outer Planes stuff? There are so many adventure seeds that come to mind from some of the creatures I've generated with this.

Steel Miner

The Steel Miner has been seen from time to time near the entrance to the mine. Encounters are rare as the mine has been closed for several years, but some foolish souls visit from time to time hoping to glean a bit more silver from the depleted cavern.

It is described as a ghostly metallic man with thick arms and legs trudging through the tunnels. It disappears by going through a cave wall. A few have attempted to attack the creature, but any non-magical implements pass through the shadowy figure.

It is believed to wield several powers, but the most notable is the beam of burning like that comes from its mouth. Using the beam, the lumbering man carves deep gouges into the cave walls. It is believed that the apparition is searching for another vein of silver.

Steel Miner: HD 5; AC 2 [17]; Atk Beam of Light (2d6+2); Move 6; Save 12; AL N; CL/XP 12/2,000; Special: Darkness 15' radius, Feeblemind, Magic Missile, Polymorph Other, Telekineses, Can only be harmed by magic weapons.

[contentcards url="http://www.unifon.org/pages/unifon-characters.html" target="_blank"]

Who doesn't want to make cool inscriptions? I am thinking about using this font for White Star or magical circles. One of the things I like about it is that this could be a system that the players could learn over time. For someone with a thief, I would pass along certain clues as they got closer to 9th level.

Snowflake Settings! (Couldn't create a content card for this, so go read hillcantons.blogspot.com for everything. Really. Go. Now.

Long live the Snowflake Settings! Holy cow, I come up with a new one every month or so, but only sketch out many one every two years or so.  I look forward to more settings like this. Maybe I will eventually finish one. 🙂

[contentcards url="http://ancienthistory.about.com/od/latinlanguage/qt/LatinMeter.htm" target="_blank"]

Latin meters strike me for all the vocabulary words in here. In a perfect world, I would write spell descriptions based on these meters (changing long/short vowel to stress/unstressed).

Anapest Animal Growth

Spell Level: Druid, 5th Level; Magic-User, 5th Level
Range: 120 feet
Duration: 2 hours

Up to six creatures grow to the size of a troll. While it lasts they hit hard, double dice of the norm.

I do not always hear the rhythms correctly, so feel free to correct any errors.

[contentcards url="http://bxblackrazor.blogspot.com/2015/10/48-pages-to-glory.html" target="_blank"]

Forty-eight pages is a noble goal. I would love to make my game that uses six-siders and a deck of cards into only 48 pages.

[contentcards url="http://thealexandrian.net/wordpress/37916/roleplaying-games/universal-npc-roleplaying-template" target="_blank"]

I think about stuff like this to help me organize all the time. I still have to chew on this. I love the idea, especially the note that an NPC really only needs one mannerism.

[contentcards url="http://rumorsofwarcomic.com/2015/10/revisiting-three-hundred-sixty/" target="_blank"]

Making 360 locations feels to me like an massive sandbox. Would I make that many locations into a railroad? Still so much to ponder on this one, too.

That's what I'm reading this week. This is an irregular type of post, so I may not make another one of these until November.

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