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Tag: conversion

Update on the April/May Campaign:

Two quick notes on the April/May campaign:

I have a neutral humanoid race that develops crude firearms: a pistol equivalent and a musket equivalent. They are not magical and they are not necessarily high quality, either. Use of them marks a character as Chaotic in alignment.

Making a class for a type of gunslinger (haven't decided if it's NPC only), I looked at the PFSRD for ideas. I like the idea of grit and I can nerf/alter some of the Deeds that spending grit allows.

I decided to try setting up my gunslinger class like the Unearthed Arcana Mystic class. Grit points are used to use a list of Deeds. Spending more grit points on some deeds up the effect.

The other note is that I'm going to provide the option of Usage Dice for arrows, bolts, stones, and all other forms of ammunition. A player can choose one or the other. They can only switch between sessions.

Conversion to 5e

Big news: the cousins (my nephews) got 5e and they invited me to run a game in Minnesota the next time my family visits. My kids now want to play 5e. (They've played a bit of Dungeon World and The Black Hack).

So, the family agreed that I need to get the group back together or form a new group to run a 5e game. The goal is April/May. (Work stuff and other factors prevent anything sooner.)

My kids want to play all kinds of homebrew races/classes, so work begins. I posted in a local group about a game and there was interest in something that is not Adventure League or a published setting.

Time to go through the notebooks and convert a bunch of stuff. Time to make unique dragons instead of the chromatic/metallic/gemstone paradigm. Work begins on converting my toolkits to 5e. Bwa ha ha ha.

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